Kittens game how many trade ships. Of course, you also need 86 tradeposts to prevent the baseless hate :-)Currently, I am at 696 / 405, and my trade ratios still seem to be increasing with more feeding despite being over the cap. Kittens game how many trade ships

 
 Of course, you also need 86 tradeposts to prevent the baseless hate :-)Currently, I am at 696 / 405, and my trade ratios still seem to be increasing with more feeding despite being over the capKittens game how many trade ships Visit TSSAA

This generation of gaming saw an attempt to reinvigorate card games into something new. With 0 reactors, the limit (which you can never actually reach) is +225% harbour capacity, with diminishing returns after +168. 1% per Trade Ship with Cargo Ships: 225%: 5% per Reactor with Reactor Vessel: Happiness Penalty Mitigation (The 2% drop in Happiness for each kitten after the first 5) 4. I would recommend getting to at least 250 ships in general - after you get Geodesy, all starcharts should go into ships (and all that, assuming your workshops are maxed out at. I recommend saving 15 of it at all times so when you unlock it, you can build a calciner and be able to idle for titanium. After you get some engineer workshop upgrade, you may want to get some extra factories before you go idling (e. Griffins will give you about 350 iron for 500 wood in autumn. Time Crystal. ago 99. Tradeposts increase base amount of, I believe, everything except titanium. Karma is also concidered as a Rare resource. Special resources are essential to unlocking new areas of the game. After you research Architecture, you can build Mints, which each increase storage by 100. kittens-game; Jason S. You will find that then iron becomes an issue:) I have done quite a lot of testing and playing with the ratios of kitten jobs, and I have found this to be an efficient strategy - all the mansions and alloy has to come from. 99 Buy. Posted by 5 months ago. •. Rule 2: Always cap huts and log houses. 0) the traits do the following things: Manager - boost to hunting ( huntRatio += 0. Turns out, faith bonus makes this game. With enough of. If they're pleased, they will stay. The rest of your paragon will be burned, since you'll pretty. I cannot find the diminishing function, so at 243 trade ships there is a 100% chance to obtain titanium for the trade. Get 50 ships and Geodesy. Karma is gained when you reset with more than 35 kittens. Currently, I am at 696 / 405, and my trade ratios still seem to be increasing with more feeding despite being over the cap. Planetarium shows daily in the Jet Blue Sky Theater Planetarium, or enjoy a film in the Leroy R. Kittens Game is a text-based incremental/idle village simulation browser game. 2. The factories themselves are awesome because they're workshop 2. Sorted by: 22. Combined with at least 13 trade posts to get over a total of 100% rare resource usage reduction, it may be possible. Environmentalism is good-looking weak and doesn't how much for you (even with. Rule 4: Don't neglect your storage buildings and upgrades. ~15% into hunting. Sonra did 45 seconds and 70 seconds. No subject is above being made fun of, and that includes the human race. 1 coal per second each. Turn off auto-building observatories/lumber mills temporarily to allow iron to build up and be autocrafted to plates for a while. The season modifiers only change how much catnip your fields are making, so the net amount works out. In addition to Billy's answer, the amount of titanium you get if you pass the check is 1. Starchart would be the bottleneck for a while. They improve the chances of getting certain rare resources. Once you have Kittens (mind you, it will take. Redlining the workshops after spending at least 50% of the next workshop's cost on storage should always be the top priority: as the crafting bonus grows, ships cost less and less wood as compared to iron because the crafting bonus gets applied three times to the wood in a ship, and only twice to the iron. kittens game how many trade ships dezembro 17, 2021. ¹think of it as the plates given by zebras, only present in 65% of the trades, but with enough embassies, will be present in 100% of the trades. Effect: Improved relations with zebras (as 15 tradeposts), -5% penalty to gold income. Each season consists of 100 days, from “day 0” to “day 99”, coming out to 1,000 ticks. 4. Notably, the amount of titanium you receive from trades is not affected by normal trading bonuses, such as the bonus from Tradeposts. Steel production should be 10% of a total iron production after all bonuses applied to it with respect to the steel resource requirements (e. Kittens Game is a text-based idle game where you are a kitten in a catnip forest. Unlocks. You manage a village of kittens as they acquire resources and unlock new technologies. 9. As many lunar outposts as you can sustain off your uranium production. The mint gives better returns based on your maximum catpower. WMG /. I own a big. In addition to Billy's answer, the amount of titanium you get if you pass the check is 1. Kittens Game mobile version. While trading for titanium, I've noticed that there are two different ways to get titanium fro the Zebras. This unlocks the Trade tab, which allows. 5%, so one in 10 trades. wait till the 1st of december so that all values are recalculated. You get 1 Paragon for every kitten over 70, and 1 point for every 1000 years of play. Get 50 observatories. If you still care about your production of other resources, the optimal strategy is probably to sacrifice your faith immediately before resetting the game as a whole, and only then. If you pick one of these with a mahogany body, it will have a hull strength of 100! Not only that, the thing can hold 100 cannons, enough firepower to blast any Spanish warship into toothpicks with a few rounds. ago There's a limit for how many ships you need to garuntee getting titanium. Jun 21, 2021. Personally, I take all the non-polluting policies, just because -- you get a little more happiness, but that's all. Anyway, it seems that trading is useful mainly in Iron Will. The more spheres you get, the more stuff you have post-reset. If they're pleased, they will stay. On hindsight, I probably should have done it sooner. 13 comments Best Add a Comment bloodrizer • 9 yr. Get ready to laugh 😆. but I have two major problems which forced me to quit playing it for now: 1- You have to scroll right and left very often because of the size of the window. For each ship you own this increases 2%. I have been bedridden for 9 days, and I have 17 to go before it gets removed. This isn't quite accurate though. Developed by Dmitrii Popov, Kittens Game is a Strategy game with a content rating of 4+. Embassies give the chance of new resources at certain levels, but more levels will give more chance of those resources. I've also unlocked the factory which allows the Engineer job. You start out with only 'gather catnip' as an option. Zebras never will be a good source of alloy. This effect has diminishing returns, up to a limit of 225%. ago. 4. Each second consists of 5 ticks; in other words, each tick lasts 200 ms. I found Kittens Game a few days before all of this occurred, and with complete sincerity, it's one of the. 024 oil to produce 0. Get 250 ships. Moreover, iron production should be 90% of the calciner iron output. If you check the wiki (bottom right of screen) has info on this but long story short: At 50 embassies you see everything they have to offer Embassies increase the amount you get of all secondary resources so yes always max Trading posts affect the primary resource so yes max them Ships increase chance (up to a maximum of 250 ships?Kittens Game - v 0. Breed your rarest cats to create the purrfect furry friend. For the first time, a Exploding Kittens game won’t feature exploding kittens — or tacocats or throw throw burritos or any of. 1 Answer. Get Titanium Axe, Saw, Barns, and Warehouses, and put all the rest of your titanium into Mansions. Always try to praise the sun, since it will provide you with the strongest bonuses of all the game imo. See full list on wiki. 709 coal / 158. 2. There are also quarries, which each give a +35% boost to mineral production, as well as another 0. But there are a few things we can optimize for the above. 85 catnip consumed per kitten per tick) 0. Specifically: Printing Press: The rate of manuscript production is equal to 0. Then grab geodesy and back for 250-300 ships. I know from the wiki that Trade Ships affect the chance of getting titanium from Zebras, and that you need 100 Trade Ships to unlock Spiders. Trade theatres are areas in which only naval units may access. 3. and then trade for iron which also helps with steel. This said, I recommend using your first few scraps of zebra titanium to build a calciner, then use calciner titanium for 3 or 4 calciners, use that titanium to get the early upgrades, and then only start building the massive fleet of ships. Every karma point will increase your happiness by 1%. For every kitten > 35 upon reset you will recieve one “karma kitten”. diplomacy. Is there any point in making blueprints in the late game or trading is still the best way in the late game?. Don't rush for them, keep focused on the early stages of the game. $2. You manage a village of kittens as they acquire resources and unlock new technologies. Push to 170 kittens (absolute minimum again) Do your ETFG (Export, Transcend, Faith reset, Game reset) Export. 2 and No. Business, Economics, and Finance. 1% chance per day, +0. If you have trade ships on the trade nodes then. " Kittens Game is a text-based Idle Game created by "bloodrizer", put online in 2014 and updated many times since. I know that titanium is definitely affected, but are there any other resources currently implemented in the game that are boosted by trade ships? For example, do trade ships increase the chances of getting blueprints from trading? kittens-game; Share. 4. Karma gives +10% happiness for having it, and 1% happiness ( provides 1% production value increase ) for each point of karma as well. As upgrading destroys it is better to sell all your buildings to regain resources prior to upgrade. Calciners do produce titanium, but only very small amounts. I work as a software engineer and I would like to suggest / contribute some quality of life improvements to kittens game Android. The 300th one costs me 159. Unity to significantly impact incremental games, charging up to $0. 400 ships, my Harbour capacity is 7721. trading with the lizards is cool cause you have a higher base chance of suceeding a trade too. . Kittens Game is an idle game of managing a small village. 47. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. 4. Strip Mining isn't needed since it's good-looking easy to get all the mineral you need. Hidalgo County will pay ERO Architects 0,000 to conduct the study with possible fee increases if the project’s scope changes. 8% per Amphitheatre 75% per Broadcast Tower: 100%: None: Catnip Demand Reduction (Starts at 0. In order to get an actual zebra joining your village, you will need to play in Iron Will mode (no huts/log houses/mansions built). 2 votes and 11 comments so far on Reddit When you reset the game you gain karma points. Production. But this might help. Zebras will buy slabs and sell iron and plates, with a small chance to also sell titanium. It was inspired by Dark Room, Candy Box and to a some degree by Sandcastle Builder. You have instead discovered the zebra race for trading. 27k views. 11. Building a ship will allow the Explore option to find Zebras as a trading partner. They improve the. 35% to the chance of getting titanium and 2% to the amount of titanium you get. g. Rule 4: Don't neglect your storage buildings and upgrades. In Kittens Game, the hover text (using "Theme by Kida") for festivals looks like the following: Hold a cultural festival to make your kittens happy. Anyhow, the faq states that: NOTE: You may feed the elders with a sacrifice. To know what your efficiency is, it's (# kittens - 70) / (#number of kittens). Observe. For saving up for trade ships, I usually just tinker with that manually in that phase of the game. At the end of Earth, most of my blueprints come from trading just for sheer laziness. What chronospheres do is allow you to carry a limited amount of your resources with you through a reset, so you start the new run with some percentage of the resources you had before the reset. The primary source of worship is praising the sun. The base chance is 15%. You managed to get past Theology. So I guess I hit the Diminishing Returns knee in the curve, I was expecting it to be more gradual. It makes it pretty easy to buy up a lot of ships. Moreover, iron production should be 90% of the calciner. This legendary pet cost players 1,000 Robux, and the only way to get it now is to trade for it or buy it from another player. Description: Restart the game with kittens acting their own way : kittens are lazy, always eat extra catnip and can't be assigned as leaders. Zebras are randomly acquired after researching Archery in IW and serve as hunters. The exact numbers on the. You just gotta know what point in the game to move em over to religion from like scholars or hunters (combo for blueprints with research)Console vomit. ship - ship - 17th-century developments: With the emergence of the eastern trade about 1600 the merchant ship had grown impressively. Q&A for passionate videogamers on all platformsWith 308. Don't be so quick to get think small of your plates if you spend them to buy ships you can greatly increase your titanium per trade Reply. " Kittens Game is a text-based Idle Game created by "bloodrizer", put online in 2014 and updated many times since. You managed to get past Theology. Best 30 Public Schools in Elberta, AL with Reviews - YP. In later games, you can have so many. . 1 (18 july 2020) Major: * Fix per-tick resources that were not gained if offline progression is performed during a Temporal Paradox * Make gamma the new mainline * Make engineers work during time. At 243. 6 TC per trade. . 7 version. Kittens - save 1. By: Search Advanced search…I wouldn't bother working hard on it or relics or anything late game until you do the Atheist challenge have a faith bonus more in the ~4500% range. 570 titanium. Non spoiler answer: There is something in the workshop that you need to craft. The embassy effect is four times less efficient during IW, scale up the chance of getting spice, and the chance¹ of getting (rare) resources in each trade². Science. The full 24-team field was revealed on Sunday, Nov. I've just started playing through the Kittens game by bloodrizer, and intend to post my saved games here. Having 243 or more ships will guarantee that you get titanium from a trade. That being said, you'll reach a point where the time taken to get another sphere will be greater than. Build a village of cats and bring them to the moon!Example 2: You are collecting 20 units of ivory with demand for 10 units, you should remove some ships from the trade node. Useful for when you reach spaceI just built a bunch of Trade Ships, and I can't find anywhere that tells me how many I have. I usually go for no more than 2x the lumberjacks as miners. So looking into the source code is the next step in unravelling this mystery. ago. I keep wanting to build the trade ship, thinking thats the answer. At the point in the game where steel becomes a bottleneck, my advice is to make about 50-60% of your kittens geologists. After 20 years of game play, a member of the Lizards will arrive at your Village, offering to trade Wood for Minerals. Cats have been brought on ships for many reasons, most importantly to control rodents. the first run, be sure to reset when you'll gain at least 5+5+50=60 paragon (from 130 kittens) the second run, buy the critical metaphysics (diplomacy and 2 price ratio reductions) and be sure to reset when you'll gain at least 100 paragon (from 170 kittens) next, start working toward the remaining price ratio reductions (250 paragon and 750. It was tested on 5 gate jumps for each. Observatories are a building you unlock from Astronomy. Game Tabs. Usage: Open up Kittens Game and open your browser's javascript console (on most browsers it's Ctrl + Shift. You can skip Ecology, Metaphysics, Cryptotheology, Drama, and Biology. Also at the same time building up uranium through plant crackers and general boosters, including getting as many magnetos and reactors as you possibly can. Any less than 8 will struggle in cold winter's, and while you can get by with trading iron for catnip, it's a pain in the butt to keep switching them in and out all the time so food should remain fairly static. 5. 03 )I've put together a few scripts to make Kittens Game a bit easier. How do I unlock Zebras? I already have trade ships. If you check the wiki (bottom right of screen) has info on this but long story short: At 50 embassies you see everything they have to offer Embassies increase the amount you get of all secondary resources so yes always max Trading posts affect the primary resource so yes max them Ships increase chance (up to a maximum of 250 ships? Kittens Game - v 0. ago. 2 The Original Hand-Made Darrow Game: $146,500. With the Reactor Vessel upgrade, reactors will increase the limit of how much your ships can boost storage. All events are queued and happen once per tick. This converts all faith into worship at a rate determined by the amount of accumulated epiphany. You manage a village of kittens as they acquire resources and unlock new technologies. Shadow Dragon. This said, I recommend using your first few scraps of zebra titanium to build a calciner, then use calciner titanium for 3 or 4 calciners, use that titanium to get the early upgrades, and then only start building the massive fleet of ships. That's really up to you. 005/tick (=?), Unhappiness reduction -4. So, by the time you've reached the 100% mark, you'll have (100-15)/0. This will reset the building count to 0 (not replaced). (15% + some more for trade ships). 2%. Science. But you probably don't mind sending 10 trades or maybe even 50, it takes only a second of your catpower and gold income, and fills your storage to full just as well Year 189, 58 kittens, 10 trade ships, 5 observatories, etc etc. 250K. Using. a little while before I go to space I build up to somewhere between 1500-2000 ships to max titanium per trade, since I'd rather have kittens as priests than geologists. The new building does not retain catnip effects. (Tip: every merchant gives you +5 naval forcelimit, so you can built an enormous number of light ships taking trade-ideas early) Now I had nearly all the money from the two of the richest trade nodes, enough to finance a huge army (much. I believe that this went to 0-1 alloy after I got 10 embassies. What does that do exactly (I assume it's like an advanced steamwork, crafting things for me, but i can choose which ones. 35 = 242. 0 Major: * Holy Genocide - IW Changes by. The more ships you have, the higher the chance for titanium, and the higher the amount of titanium per trade. The exact number is 1700/7 ships, which rounds up to 243. How do you get titanium in kittens game? With 29 ships you will receive titanium every four trades, with one ship only every 6-7 trades. When you reset a game you will get Karma and Paragon. If Exploding Kittens' creators wanted to print 420,000 copies of the game and ship them, hoping they would sell, the project would cost around $6. Until you hit that point with your wood production + overnight beam farming with steamworks though, I just get my ships to that 100 breakpoint, then eventually to that 250 breakpoint. At that stage, iron should come easily as you gain more gold and trade with the zebras for titanium. On top of that trade. After that very long time, it would be Bellicosity because I get a better deal on iron with the Griffins and build so many ships for storage that one or two successful Zebra trades hits the cap. With 16-17 ships you receive 2 titanium each succesful trade. 622 1 1 gold. If your wood production is low, the rest of the game will be slow. level 2 tradepost: demand 96 - 4% = 92. Of course, you also need 86 tradeposts to prevent the baseless hate :-)Currently, I am at 696 / 405, and my trade ratios still seem to be increasing with more feeding despite being over the cap. 0005 manuscripts per steamworks per tick (The code has a comment that rates this as "2 per year per SW". 08K reviews. That being said, you'll reach a point where the time taken to get another sphere will be greater than. Business, Economics, and Finance. As others have said, build a trade. Business, Economics, and Finance. You would want 20+ observatory for reasonable starchart production, but soon it would become too slow to build more. There is no such thing as excess plates. As opposed to Amphitheatre 0. 4-5 scientists til astrophysicists, then 25. It may not feel like a bottleneck yet, but how many trade ships can you build right now? To guarantee titanium every time you trade with zebras, you need 86 tradeposts and 243 ships. Note that the observatories can auto-observe these events, and therefor you can end up with a lot of charts if you let the game running overnight. After you research Chemistry, you can build Calciners, which use 1. I've noticed in my campaign I can only put 8 trade ships on a trade point but I have read about people doing 10. Tradeposts increase the chance of that happening. Getting up to 19 or 20 is wiser, as Catnip becomes important to survival rather quickly. ~15% into hunting. They increase harbor capacity, and can be used to discover new civilizations. So you'll need to unlock the Navigation technology. To the less experienced player, the most efficient and effective way of gaining time crystals is through alicorns. Do this five times, and you can purchase a Hut. 1 Answer. 9. Time Crystal. Zebra alloys is 1-1. Did you just unlock the ships, or did you actually build them? Do you mean zebras as a trading partner or as a resource? For trading, you need to send out explorers while owning trade ships. Push to ~160 kitties. Reply. The first one spawns a blue log message, while the second one spawns a normal, white log message. 71 starcharts will buy me 14. The popup window says Culture 5/sec, Unhappiness reduction -75%, Max Culture 525. You manage a village of kittens as they acquire resources and unlock new technologies. 78 titanium per trade. Hence, always go for more kittens, happiness, and overall +production bonuses (such as magnetos) over specific resource upgrades such as mines and lumber mills. share. The quick answer is to (1) occupy as many foreign trade nodes as possible, (2) fill the nodes with trade ships, and (3) sign as many trade agreements as possible. 9): yes. You probably aren't at Mechanization yet. This single trade usualy gives me enough uranium for two or three Accelerators and some Workshop upgrades. try to get the upgrade that make it so that your geologists give you gold so you can trade way more. I already started a new game in incognito mode to figure that stuff out by myself, but that's taking foreeeeeeeever. . The rest of the unobtainium upgrades. You can read the introductory maps for a high-level guided explanation, view. Captain AJ Hailey with his cat on RMS Empress of Canada, 1920s Ship's cat on HMAS Encounter during World War I. Trade ships unlock the ability to trade with zebras. Transcend as many times as possible. 15 ratio to prevent player spam building them. Stoicism reduces rare resource consumption by 50%. Apply The Four Rules. I usually get 10-14 per 80 trades. December 18, 2021. Rule 4: Don't neglect your storage buildings and upgrades. I have been bedridden for 9 days, and I have 17 to go before it gets removed. 35 = 242. Currently this takes many steps on Android: Time (tab) Reset (to fold it) Combust TC (expand) x45. In my current run I have 233 tradeposts, 64 energy, and getting about 2. It all depends on where in the game you are. Karma gives +10% happiness for having it, and 1% happiness ( provides 1% production value increase ) for each point of karma as well. This will reset the building count to 0 (not replaced). Each trade ship adds +1% to harbor capacity with diminishing returns past 168. 0 this is also modified by your happiness. The three databases below provide details of 36,000 trans-Atlantic slave voyages, 10,000 intra-American ventures, names and personal information. Q&A for passionate videogamers on all platformsHello everybody! In my current game as Castile-Spain I am going for WC. science - Generated by Scholar profession, used to buy technology in the Science tab, upgrades in workshop tab, and convert Compendium. 8%, Maximum Culture +50. If (eventChance > 1) each event will give starcharts equal to the closest two whole numbers. ago. Most aspects of station operations are performed automatically by the Manager who will order subordinate ships to mine and trade for the station and automatically allocate the volume of storage space dedicated to each ware. Once you’ve accumulated 100 Catnip you can Refine Catnip into Wood. 4 subreddit. ago. featherwinglove. Observatories-- these help you get star charts to build trade ships faster. The primary source of worship is praising the sun. Guide says: If you do NOT go for concrete huts, learn Architecture science which gives you mansions, Which cost titanium. Gold's useful mainly for trading and getting religion upgrades (and of course, temples and tradeposts). 25 It seems I am at a point in the game where titanium is the most valuable resource to my kittens. 489Kwood / 31. Then once I've got enough ships (and the bottleneck is starcharts again), turn on auto-building of observatories again. I found Kittens Game a few days before all of this occurred, and with complete sincerity, it's one of the. Log In / Sign Up; Advertise on RedditZebras. Once you have both Anachronomancy and this technology, you will start each future run with this already researched. Useless, but nice to know. 05 ) Merchant - boost to trading ( tradeRatio += 0. Joined: Fri, 30. Tanker Tankers are a craftable resource that passively increase your maximum oil storage. 0. Produced by the monopoly game’s inventor Charles Darrow he hand-produced five thousand copies of the game. I find myself switching leaders a lot for the bonuses, like switching to Manager before hunting or Merchant before trading. Global modifiers are always better than modifiers of specific resources. 0005 titanium. Chronophysics. Kittens Game must either be closed or paused in order to earn it. If your wood production is low, the rest of the game will be slow. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Whether you are a fan of Strategy, Simulation, games, you will find this game interesting. Anyway, it seems that trading is useful mainly in Iron Will. I can reset now for 231. Gold is a good source for blueprints. Carnivale or Extravagance? I'm guessing Cultural Exchange since you can always reassign kittens to be scholars to increase the science rate, but it's hard imagine worrying about my culture rate since it's at +37. com I'm kinda drowning in planks and starcharts (just made it to space, woo!), and apparently you need 200 of them to make a single tanker (oil seems useless, until you get to space, where it's the center of pretty much every workshop item and building). 3. But you probably don't mind sending 10 trades or maybe even 50, it takes only a second of your catpower and gold income, and fills your storage to full just as wellYear 189, 58 kittens, 10 trade ships, 5 observatories, etc etc. Posted by 1 year ago. Animals and Pets Anime Art Cars and Motor Vehicles Crafts and DIY Culture, Race, and Ethnicity Ethics and Philosophy Fashion Food and Drink History Hobbies Law Learning and Education Military Movies Music Place Podcasts and Streamers Politics Programming Reading, Writing, and Literature Religion and Spirituality Science Tabletop Games. info. 0 Major: * Holy Genocide - IW Changes by. 9. ago. This means trading with sharks with lots of embassies helps, and their favorite seasons are winter and spring. pazarazor • 8 yr. Trade ships say that they will increase the chance of getting certain rare resources. 1 Answer. So, if you want a cabin for 4 new kittens, first build the farm(s) and/or aquaduct(s) and/or assign farmers to support the food needed for those 4 kittens. 03 times the number of Trade Ships. kittensgame. Rule 2: Always cap huts and log houses. The other 99 ships will idle and just hang around the station like in your picture. We would like to show you a description here but the site won’t allow us. 1 Answer. Each ship increases the chance to get titanium from a successful trade by 0. Nuclear. Once you’ve accumulated 100 Catnip you can Refine Catnip into Wood. Calciners suck, just stockpile that gold/ships and trade with zebras. 4. difference between zoogeography and behavioural ecologyOnce you get significant fur and ivory income from hunting and/or mints, you can drop down to 8 kittens. For every kitten > 35 upon reset you will recieve one “karma kitten”. At this point, for every time crystal I combust, I can trade for ~250 vs. A couple of days of grinding later, I get my science capacity up to 60k so I can afford chemistry, and yay I unlocked califers!Tradeposts have that "Standing ratio 35. Tradeships affect rare resources (not spices kind of rare) obtained aka titanium from Zebras. The more you have, the more titanium they will give you on a successful trade. With 16-17 ships you receive 2 titanium each succesful trade. 8 comments. I am thinking about making a page in the game with like check boxes to turn the widgets I have on and off (I have one for trading zebra, making wood with excess catnip, making beams with excess wood, making plates with excess iron, making steel with excess coal, hunting if catpower gets too high, crafting parchment if. The table is simple.